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Version: GeckoLib5

GeoModels

GeoModels are the in-code class that tells GeckoLib how to find your asset files (your models, animations, and textures).

Every GeckoLib renderer has its own GeoModel instance.
This means that you only get one instance of a GeoModel per object type.

Usage

There are three ways to use implement GeoModels, listed in order of preference:

  1. Automatically, via the renderer (recommended)
  2. Defaulted GeoModels
  3. Basic GeoModels

Move to the next page to learn more about each method.